Monday, April 5, 2010

Rage

Quote from: Bornakk (Source)
We are going to take the opportunity in Cataclysm to try and fix some of the problems with the Rage mechanic for both warriors and druids. Some of these problems include:

  • Warriors/druids in the lowest levels of gear can be Rage-starved.
  • Warriors/druids in the highest levels of gear no longer have to manage their Rage when it becomes infinite.
  • Warrior/druid tanks lose Rage income as they improve their gear and take less damage.
  • The gameplay of warrior and druid tanks loses a lot of depth when massive boss hits means never having to manage Rage.
  • Heroic Strike and Maul are effective, but tedious abilities for using up extra Rage.
  • In general, warriors and druids don’t have enough control over their Rage.

To resolve these issues, Rage will be normalized in Cataclysm. This will make the Rage gained by characters more consistent and avoid drastic differences between low-end and high-end gear.

The concept of normalized Rage may leave a negative impression on some veteran players, as we tried it once before in The Burning Crusade and it wasn't successful, resulting in them feeling weakened. However, we think that the concept is still sound -- it was just that the previous implementation didn't balance the values correctly, leading to players being Rage-starved. That is not the goal. As part of the change, we want to give warriors and druids a lot of ways to control their rage, so even in the worst-case scenarios they won’t feel like they lack the resource to do their job.

Here are some of the ways the Rage mechanic will change in Cataclysm:

1) Rage is no longer generated based on damage done by auto-attacks. Instead, each auto-attack provides a set amount of Rage, and off-hand weapons will generate 50% of the Rage main hands do. This amount is based on a constant formula which factors in the base swing speed of the weapon. This means the Rage gained should be averaged out between fast and slow weapons. The constant formula also gives us the ability to easily increase the rage gained if it feels too low (or reduce it if is too high). We are also implementing the following mechanics, which will still allow rage to improve to some extent as you improve gear:

If the attack is a critical strike, it will generate 200% Rage.
Haste will accelerate swing times to generate Rage faster.

2) Rage from damage taken will no longer be based on a standard creature of the character’s level, but instead will based on the health of the warrior or druid. Again, there is a constant that is multiplied by the rage generated in order to allow for fine-tuning. This calculation ignores all damage reduction from armor, absorption, avoidance, block, or similar mechanics, so improving your gear will not reduce Rage gained.

3) We will provide warriors and druids with more instant sources of rage. For example, the warrior shouts are changing to work more like the death knight ability Horn of Winter. Instead of Battle Shout consuming Rage, it will generate Rage but have a short cooldown. Both classes will have additional methods to generate Rage in an emergency or bleed off Rage when they have too much.

4) All “on next swing” attacks in Cataclysm are being removed. Heroic Strike and Maul will be instant swings that cost a variable amount of Rage. For example, imagine Heroic Strike costs between 10 and 30 Rage. You must have at least 10 Rage to use the attack, but it will consume all available Rage up to a maximum of 30. Any Rage consumed above the minimum will cause the ability to hit harder, and in some cases much harder. We will tune the ability so that it’s generally not a good idea to hit it when you have low Rage (unless everything else is somehow on cooldown) but becomes a more attractive button the higher your Rage.

We understand this change may be scary for many players, but keep in mind that the constants in the formulas for gaining Rage will give us the ability to make quick adjustments if we feel Rage generation is too low. Our goal is for each character's Rage to not be always high or always low, but rather a resource that needs to be managed properly by the player.


So my first thought was gee, could you fix the problems where I can go from 0 rage to 70 rage in a split second first? There are times I'm tanking a boss the rage generation right now should be giving me rage more smoothly. But I can go from having absolutely none to full in a split second. That is a pain. Also, if you are running heroics in higher end gear, I can't seem to get any rage, things die too quickly for me to get enough rage. Not all the time mind you, but often enough I find it irritating

So I'm hoping this new system will help those issues. I don't mind the change as long as I don't end up rage starved all the time

Also, the comment about Haste accelerating swing times. I thought it did that now? So how is that a change?

This is definitely going to be something to watch.

1 comment:

Blogger.jinbo said...

Recently? Mood is helpless + tired + good?.!! Birthday grams of singing is to express their? Depressed and heart trouble. Think out loud expensive. So expensive, and throat are also taking Dayin. Estimate call? Not enough. Also take outlet completely. No wonder, or feel uncomfortable. rainy days the how do I miss you can not call you because I can not find what insomnia has become a familiar sound of silence in lieu of scenes do you expect people to accompany the more I listen to raindrops and more addicted, like me who can not wait for him who fell in love with you,cheap polo shirts, I always learn the taste of loneliness an umbrella how tired a person who Calei rain What kind of night I can make you even miss the rain How dark the sky to be able to have your concern in fact, without me you can not tell the difference close to the more say you will be sorry Do not say you want to change the people who do not apologize for being loved look forward to more and more tired people who like me,new shoes 2010, not him who is in love with you I always learn the taste of loneliness an umbrella how tired a person who Calei rain What kind of night I can make you miss more days of rain to the size of more black can have your concern in fact,spyder jackets, without me you can not tell the difference close to the more say you will be sorry Do not say you want to change the people who loved how the rain without apology what kind of night I can make you Rain also miss how dark the sky to be able to have your concern in fact, without me you can not tell the difference close to the more say you will be sorry Do not say you want to change the people who do not apologize,cheap men's nike shoes, I loved the feeling on like this song. <>. also really like this song. think the lyrics are written for you. who,polo shirts, like myself. who can not wait for her. I am really a man? .!